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This French term means literally, ‘to trick the eye’. Our brain is the part of our body which sees and processes all the information and sensations. This technique aims at creating a three-dimensional effect on the surface, or even photorealism, and inducing our minds with any sensation, perspective or dimension previously established by the artist.

About this technique there is a story which occurred in ancient Greece. Two rival artists challenged each other into deciding who would be able to reproduce a perfect illusion of an object. The first, named Zeuxis, painted a bunch of grapes which was so realistic that birds flew into the room to peck at the painted grapes. His opponent, Parnhasius, brought his painting covered by a white curtain. As Zeuxis tried to draw back Parnhasius’s painting, he got amazed to realize that he had lost the contest: what he assumed to be a curtain covering a painting was the painting!

Revitalized in the Renaissance, and with the current appearance of perspective and renderization techniques which are more and more realistic, the impact of utilization of these two variables can be calculated so as to obtain the most of optical illusion. Today this technique puzzles scholars who study the nature of art and its perception.
In this sense, the artist can really transfer all his originality to the physical plan, harmonizing, or breaking neutral surfaces, or even bringing them to life; filling in spaces, smoothing corners and angles; everywhere the artist’s boldness takes.

It was exactly such boldness which took Jefferson Cabral to design and carry out one of his most famous works: the painting of a wooden floor at an architecture and decoration exhibit, reproducing a French Ambuison carpet:

 
 

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